Uses of Class
de.mirkosertic.bytecoder.api.web.Int8Array
Packages that use Int8Array
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Uses of Int8Array in de.mirkosertic.bytecoder.api.web
Methods in de.mirkosertic.bytecoder.api.web that return Int8Array -
Uses of Int8Array in de.mirkosertic.bytecoder.api.web.webgl
Methods in de.mirkosertic.bytecoder.api.web.webgl with parameters of type Int8ArrayModifier and TypeMethodDescriptionvoid
WebGLRenderingContext.bufferSubData
(int target, int offset, int size, Int8Array data) void
WebGLRenderingContext.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, Int8Array data) void
WebGLRenderingContext.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Int8Array data) void
WebGLRenderingContext.drawElements
(int mode, int count, int type, Int8Array indices) void
WebGLRenderingContext.getAttachedShaders
(WebGLProgram program, int maxcount, Int8Array count, IntArray shaders) void
WebGLRenderingContext.getBooleanv
(int pname, Int8Array params) void
WebGLRenderingContext.getVertexAttribPointerv
(int index, int pname, Int8Array pointer) void
WebGLRenderingContext.readPixels
(int x, int y, int width, int height, int format, int type, Int8Array pixels) void
WebGLRenderingContext.shaderBinary
(int n, IntArray shaders, int binaryformat, Int8Array binary, int length) void
WebGLRenderingContext.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, Int8Array pixels) void
WebGLRenderingContext.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Int8Array pixels) void
WebGLRenderingContext.vertexAttribPointer
(int index, int size, int type, boolean normalized, int stride, Int8Array ptr)