Package javax.vecmath
Class Point4i
java.lang.Object
javax.vecmath.Tuple4i
javax.vecmath.Point4i
- All Implemented Interfaces:
Serializable
,Cloneable
A 4 element point represented by signed integer x,y,z,w
coordinates.
- Since:
- vecmath 1.2
- See Also:
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Field Summary
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Constructor Summary
ConstructorsConstructorDescriptionPoint4i()
Constructs and initializes a Point4i to (0,0,0,0).Point4i
(int[] t) Constructs and initializes a Point4i from the array of length 4.Point4i
(int x, int y, int z, int w) Constructs and initializes a Point4i from the specified x, y, z, and w coordinates.Constructs and initializes a Point4i from the specified Tuple4i. -
Method Summary
Methods inherited from class javax.vecmath.Tuple4i
absolute, absolute, add, add, clamp, clamp, clampMax, clampMax, clampMin, clampMin, clone, equals, get, get, getW, getX, getY, getZ, hashCode, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, setW, setX, setY, setZ, sub, sub, toString
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Constructor Details
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Point4i
public Point4i(int x, int y, int z, int w) Constructs and initializes a Point4i from the specified x, y, z, and w coordinates.- Parameters:
x
- the x coordinatey
- the y coordinatez
- the z coordinatew
- the w coordinate
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Point4i
public Point4i(int[] t) Constructs and initializes a Point4i from the array of length 4.- Parameters:
t
- the array of length 4 containing x, y, z, and w in order.
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Point4i
Constructs and initializes a Point4i from the specified Tuple4i.- Parameters:
t1
- the Tuple4i containing the initialization x, y, z, and w data.
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Point4i
public Point4i()Constructs and initializes a Point4i to (0,0,0,0).
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