_fillColors | tlp::GlHudPolygon | [protected] |
_filled | tlp::GlHudPolygon | [protected] |
_outlineColors | tlp::GlHudPolygon | [protected] |
_outlined | tlp::GlHudPolygon | [protected] |
_points | tlp::GlHudPolygon | [protected] |
bottomRightCol | tlp::GlHudRect | [protected] |
bottomRightPos | tlp::GlHudRect | [protected] |
changeRenderOptions() | tlp::GlAugmentedDisplay | [virtual] |
draw(tlp::GlGraph *) | tlp::GlHudPolygon | [virtual] |
fcolor(const unsigned int i) const | tlp::GlHudPolygon | [virtual] |
fcolor(const unsigned int i) | tlp::GlHudPolygon | [virtual] |
getBottomRightColor() | tlp::GlHudRect | [virtual] |
getBottomRightPos() | tlp::GlHudRect | [virtual] |
getCenter() | tlp::GlHudRect | [virtual] |
getRenderState(GlADRenderState renderState) const | tlp::GlAugmentedDisplay | |
getTopLeftColor() | tlp::GlHudRect | [virtual] |
getTopLeftPos() | tlp::GlHudRect | [virtual] |
GlHud() | tlp::GlHud | |
GlHudPolygon(const vector< tlp::Coord > &points, const vector< tlp::Color > &fillColors, const vector< tlp::Color > &outlineColors, const bool filled, const bool outlined) | tlp::GlHudPolygon | |
GlHudPolygon(const unsigned int nbPoints=3u, const unsigned int nbFillColors=1u, const unsigned int nbOutlineColors=1u, const bool filled=true, const bool outlined=true) | tlp::GlHudPolygon | |
GlHudRect(const Coord &topLeftPos, const Coord &bottomRightPos, const Color &topLeftCol, const Color &bottomRightCol) | tlp::GlHudRect | |
GlHudRect() | tlp::GlHudRect | |
inRect(double x, double y) | tlp::GlHudRect | |
ocolor(const unsigned int i) const | tlp::GlHudPolygon | [virtual] |
ocolor(const unsigned int i) | tlp::GlHudPolygon | [virtual] |
point(const unsigned int i) const | tlp::GlHudPolygon | [virtual] |
point(const unsigned int i) | tlp::GlHudPolygon | [virtual] |
renderOptions | tlp::GlAugmentedDisplay | [protected] |
resizeColors(const unsigned int nbColors) | tlp::GlHudPolygon | [virtual] |
resizePoints(const unsigned int nbPoints) | tlp::GlHudPolygon | [virtual] |
setBottomRightColor(const Color &bottomRightCol) | tlp::GlHudRect | [virtual] |
setBottomRightPos(const Coord &bottomRightPos) | tlp::GlHudRect | [virtual] |
setFillMode(const bool) | tlp::GlHudPolygon | |
setOutlineMode(const bool) | tlp::GlHudPolygon | |
setRenderOptions(const GlADRenderOptions &renderOptions) | tlp::GlAugmentedDisplay | |
setRenderState(GlADRenderState renderState, bool value) | tlp::GlAugmentedDisplay | |
setTopLeftColor(const Color &topLeftCol) | tlp::GlHudRect | [virtual] |
setTopLeftPos(const Coord &topLeftPos) | tlp::GlHudRect | [virtual] |
setup() | tlp::GlAugmentedDisplay | [virtual] |
topLeftCol | tlp::GlHudRect | [protected] |
topLeftPos | tlp::GlHudRect | [protected] |
transformCoordinates(const Coord &, GlGraph *) | tlp::GlHud | [virtual] |
unsetup() | tlp::GlAugmentedDisplay | [virtual] |
~GlAugmentedDisplay() | tlp::GlAugmentedDisplay | [virtual] |
~GlHud() | tlp::GlHud | [virtual] |
~GlHudPolygon() | tlp::GlHudPolygon | [virtual] |
~GlHudRect() | tlp::GlHudRect | [virtual] |