Audaspace  1.4.0
A high level audio library.
IIRFilterReader.h
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16 
17 #pragma once
18 
25 #include "fx/BaseIIRFilterReader.h"
26 
27 #include <vector>
28 
30 
35 {
36 private:
40  std::vector<float> m_a;
41 
45  std::vector<float> m_b;
46 
47  // delete copy constructor and operator=
48  IIRFilterReader(const IIRFilterReader&) = delete;
49  IIRFilterReader& operator=(const IIRFilterReader&) = delete;
50 
51 public:
58  IIRFilterReader(std::shared_ptr<IReader> reader, const std::vector<float>& b, const std::vector<float>& a);
59 
60  virtual sample_t filter();
61 
67  void setCoefficients(const std::vector<float>& b, const std::vector<float>& a);
68 };
69 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This class is for infinite impulse response filters with simple coefficients.
Definition: IIRFilterReader.h:34
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
This class is a base class for infinite impulse response filters.
Definition: BaseIIRFilterReader.h:32
The BaseIIRFilterReader class.
virtual sample_t filter()=0
Runs the filtering function.
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119