Audaspace  1.4.0
A high level audio library.
File.h
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16 
17 #pragma once
18 
25 #include "ISound.h"
26 #include "FileInfo.h"
27 
28 #include <string>
29 #include <memory>
30 #include <vector>
31 
33 
34 class Buffer;
35 
40 class AUD_API File : public ISound
41 {
42 private:
46  std::string m_filename;
47 
51  std::shared_ptr<Buffer> m_buffer;
52 
59  int m_stream;
60 
61  // delete copy constructor and operator=
62  File(const File&) = delete;
63  File& operator=(const File&) = delete;
64 
65 public:
72  File(std::string filename, int stream = 0);
73 
81  File(const data_t* buffer, int size, int stream = 0);
82 
88  std::vector<StreamInfo> queryStreams();
89 
90  virtual std::shared_ptr<IReader> createReader();
91 };
92 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
The ISound interface.
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
unsigned char data_t
Sample data type (format samples)
Definition: Audaspace.h:129
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality...
Definition: Buffer.h:33
This class represents a type of sound source and saves the necessary values for it.
Definition: ISound.h:39
The FileInfo data structures.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual std::shared_ptr< IReader > createReader()=0
Creates a reader for playback of the sound source.
The File sound tries to read a sound file via all available file inputs that have been registered in ...
Definition: File.h:40