Audaspace  1.4.0
A high level audio library.
ConvolverSound.h
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2 * Copyright 2015-2016 Juan Francisco Crespo Galán
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16 
17 #pragma once
18 
25 #include "ISound.h"
26 #include "ImpulseResponse.h"
27 #include "util/ThreadPool.h"
28 #include "util/FFTPlan.h"
29 
30 #include <memory>
31 #include <vector>
32 
34 
39 {
40 private:
44  std::shared_ptr<ISound> m_sound;
45 
49  std::shared_ptr<ImpulseResponse> m_impulseResponse;
50 
54  std::shared_ptr<ThreadPool> m_threadPool;
55 
59  std::shared_ptr<FFTPlan> m_plan;
60 
61  // delete copy constructor and operator=
62  ConvolverSound(const ConvolverSound&) = delete;
63  ConvolverSound& operator=(const ConvolverSound&) = delete;
64 
65 public:
74  ConvolverSound(std::shared_ptr<ISound> sound, std::shared_ptr<ImpulseResponse> impulseResponse, std::shared_ptr<ThreadPool> threadPool, std::shared_ptr<FFTPlan> plan);
75 
83  ConvolverSound(std::shared_ptr<ISound> sound, std::shared_ptr<ImpulseResponse> impulseResponse, std::shared_ptr<ThreadPool> threadPool);
84 
85  virtual std::shared_ptr<IReader> createReader();
86 
91  std::shared_ptr<ImpulseResponse> getImpulseResponse();
92 
97  void setImpulseResponse(std::shared_ptr<ImpulseResponse> impulseResponse);
98 };
99 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
The ThreadPool class.
The ISound interface.
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
This class represents a sound that can be modified depending on a given impulse response.
Definition: ConvolverSound.h:38
This class represents a type of sound source and saves the necessary values for it.
Definition: ISound.h:39
The ImpulseResponse class.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual std::shared_ptr< IReader > createReader()=0
Creates a reader for playback of the sound source.
The FFTPlan class.