SDL.Raw.Event
addEventWatch
delEventWatch
eventState
filterEvents
flushEvent
flushEvents
getEventFilter
getNumTouchDevices
getNumTouchFingers
getTouchDevice
getTouchFinger
hasEvent
hasEvents
loadDollarTemplates
peepEvents
pollEvent
pumpEvents
pushEvent
quitRequested
recordGesture
registerEvents
saveAllDollarTemplates
saveDollarTemplate
setEventFilter
waitEvent
waitEventTimeout
getKeyFromName
getKeyFromScancode
getKeyName
getKeyboardFocus
getKeyboardState
getModState
getScancodeFromKey
getScancodeFromName
getScancodeName
hasScreenKeyboardSupport
isScreenKeyboardShown
isTextInputActive
setModState
setTextInputRect
startTextInput
stopTextInput
captureMouse
createColorCursor
createCursor
createSystemCursor
freeCursor
getCursor
getDefaultCursor
getGlobalMouseState
getMouseFocus
getMouseState
getRelativeMouseMode
getRelativeMouseState
setCursor
setRelativeMouseMode
showCursor
warpMouseGlobal
warpMouseInWindow
joystickClose
joystickCurrentPowerLevel
joystickEventState
joystickFromInstanceID
joystickGetAttached
joystickGetAxis
joystickGetBall
joystickGetButton
joystickGetDeviceGUID
joystickGetGUID
joystickGetGUIDFromString
joystickGetGUIDString
joystickGetHat
joystickInstanceID
joystickName
joystickNameForIndex
joystickNumAxes
joystickNumBalls
joystickNumButtons
joystickNumHats
joystickOpen
joystickUpdate
numJoysticks
gameControllerAddMapping
gameControllerAddMappingsFromFile
gameControllerAddMappingsFromRW
gameControllerClose
gameControllerEventState
gameControllerFromInstanceID
gameControllerGetAttached
gameControllerGetAxis
gameControllerGetAxisFromString
gameControllerGetBindForAxis
gameControllerGetBindForButton
gameControllerGetButton
gameControllerGetButtonFromString
gameControllerGetJoystick
gameControllerGetStringForAxis
gameControllerGetStringForButton
gameControllerMapping
gameControllerMappingForGUID
gameControllerName
gameControllerNameForIndex
gameControllerOpen
gameControllerUpdate
isGameController