OaIdl.ScodeArg.ByReference
@FieldOrder("scodeArg") public static class OaIdl.ScodeArg extends Structure
Modifier and Type | Class | Description |
---|---|---|
static class |
OaIdl.ScodeArg.ByReference |
Structure.ByValue, Structure.FieldOrder, Structure.StructField
Modifier and Type | Field | Description |
---|---|---|
WinDef.SCODE[] |
scodeArg |
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
public WinDef.SCODE[] scodeArg
public ScodeArg()
public ScodeArg(Pointer pointer)