Structure.ByReference
public static class WinUser.INPUT.ByReference extends WinUser.INPUT implements Structure.ByReference
Structure.ByValue, Structure.FieldOrder, Structure.StructField
WinUser.INPUT.ByReference, WinUser.INPUT.INPUT_UNION
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
input, INPUT_HARDWARE, INPUT_KEYBOARD, INPUT_MOUSE, type
Constructor | Description |
---|---|
ByReference() |
|
ByReference(Pointer memory) |
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
public ByReference()
public ByReference(Pointer memory)