WinNT.ACCESS_ACEStructure
@FieldOrder({"AceType","AceFlags","AceSize"}) public static class WinNT.ACE_HEADER extends Structure
Structure.ByReference, Structure.ByValue, Structure.FieldOrder, Structure.StructField
Modifier and Type | Field | Description |
---|---|---|
byte |
AceFlags |
|
short |
AceSize |
|
byte |
AceType |
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Constructor | Description |
---|---|
ACE_HEADER() |
|
ACE_HEADER(byte AceType,
byte AceFlags,
short AceSize) |
|
ACE_HEADER(Pointer p) |
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
public ACE_HEADER()
public ACE_HEADER(Pointer p)
public ACE_HEADER(byte AceType, byte AceFlags, short AceSize)