Modifier and Type | Interface | Description |
---|---|---|
static class |
WinDef.ATOM |
16-bit unsigned integer.
|
static class |
WinDef.BOOL |
The Class BOOL.
|
static class |
WinDef.BOOLByReference |
The Class BOOLByReference.
|
static class |
WinDef.BYTE |
The Class BYTE.
|
static class |
WinDef.CHAR |
The Class CHAR.
|
static class |
WinDef.CHARByReference |
The Class CHARByReference.
|
static class |
WinDef.DWORD |
32-bit unsigned integer.
|
static class |
WinDef.DWORDByReference |
The Class DWORDByReference.
|
static class |
WinDef.DWORDLONG |
64-bit unsigned integer.
|
static class |
WinDef.HBITMAP |
Handle to a bitmap.
|
static class |
WinDef.HBRUSH |
Handle to a bitmap.
|
static class |
WinDef.HCURSOR |
Handle to a cursor.
|
static class |
WinDef.HDC |
Handle to a device context (DC).
|
static class |
WinDef.HFONT |
Handle to a font.
|
static class |
WinDef.HGLRC |
handle to an OpenGL rendering context
|
static class |
WinDef.HGLRCByReference |
handle to an OpenGL rendering context
|
static class |
WinDef.HICON |
Handle to an icon.
|
static class |
WinDef.HINSTANCE |
Handle to an instance.
|
static class |
WinDef.HKL |
Handle to a input locale identifier (formerly called keyboard layout
handle).
|
static class |
WinDef.HMENU |
Handle to a cursor.
|
static class |
WinDef.HMODULE |
Handle to a module.
|
static class |
WinDef.HPALETTE |
Handle to a palette.
|
static class |
WinDef.HPEN |
Handle to a pen.
|
static class |
WinDef.HRGN |
Handle to a region.
|
static class |
WinDef.HRSRC |
Handle to a resource.
|
static class |
WinDef.HWND |
Handle to a window.
|
static class |
WinDef.INT_PTR |
Integer type big enough for a pointer.
|
static class |
WinDef.LCID |
The Class LCID.
|
static class |
WinDef.LONG |
The Class LONG.
|
static class |
WinDef.LONGByReference |
The Class LONGByReference.
|
static class |
WinDef.LONGLONG |
The Class LONGLONG.
|
static class |
WinDef.LONGLONGByReference |
The Class LONGLONGByReference.
|
static class |
WinDef.LPARAM |
Message parameter.
|
static class |
WinDef.LPVOID |
LPVOID is simply a Windows API typedef for void* - to pointer to any type so to speak.
|
static class |
WinDef.LRESULT |
Signed result of message processing.
|
static class |
WinDef.POINT |
The Class POINT.
|
static class |
WinDef.PVOID |
The Class PVOID.
|
static class |
WinDef.RECT |
The Class RECT.
|
static class |
WinDef.SCODE |
The Class SCODE.
|
static class |
WinDef.SCODEByReference |
The Class SCODEByReference.
|
static class |
WinDef.SHORT |
16-bit short.
|
static class |
WinDef.UCHAR |
The Class UCHAR.
|
static class |
WinDef.UINT |
32-bit unsigned int.
|
static class |
WinDef.UINT_PTR |
Unsigned INT_PTR.
|
static class |
WinDef.UINTByReference |
The Class UINTByReference.
|
static class |
WinDef.ULONG |
32-bit unsigned integer.
|
static class |
WinDef.ULONGByReference |
The Class ULONGByReference.
|
static class |
WinDef.ULONGLONG |
The Class ULONGLONG.
|
static class |
WinDef.ULONGLONGByReference |
The Class ULONGLONGByReference.
|
static class |
WinDef.USHORT |
16-bit unsigned short.
|
static class |
WinDef.USHORTByReference |
The Class USHORTByReference.
|
static class |
WinDef.WORD |
16-bit unsigned integer.
|
static class |
WinDef.WORDByReference |
The Class WORDByReference.
|
static class |
WinDef.WPARAM |
Message parameter.
|
Modifier and Type | Field | Description |
---|---|---|
static int |
MAX_PATH |
The max path.
|
static final int MAX_PATH